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Patch Notes and Hotfixes / Re: Patch Notes of v2.8.0 Delivered
« Last post by Aenaos on Today at 17:33:24 »
Shillings rewards from bounties were decreased, purples now giving only 70K down from 100K, but I dont see this change in patch notes.   :icon_rolleyes:

Is there any other hidden change?
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Game Discussion / Re: 2.8 patch issues
« Last post by Kaotik on Today at 16:39:10 »
in cross server 1v1 daily, my pvp rank only changes when I lose...  And it goes down.
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This might be just me. I think how you recruit is just fine. I would save my bound each month and spend it on the orange at the end of the month...i don't believe it should be super easy then everyone can have a 3 star by 30. I think a little challenge is worth it.  You second suggestion I disagree that would take away effort. Just like any game if you want the process faster then some money might have to be placed down
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Game Discussion / Re: Give Us Server Merge
« Last post by Moose on Today at 15:12:18 »
You can fight now between S1 and S2 players in 1v1 PVP Ladder.

Server merge will cause issues because of timezone difference of 2 hrs between S1 and S2. Would all on each server agree to move to another timezone? Which one? How do you make that call? You cannot look at this as just for pvp, the pve players have to be considered also. A lot of questions have to be answered before this can become a reality. Just my opinion.
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Patch Notes and Hotfixes / Re: Patch Notes of v2.8.0 Delivered
« Last post by Moose on Today at 15:05:21 »
Players asked for it and they got it. Are prices to high? Well, (personally I think so) but prices will not come down as long as players buy.
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Game Discussion / Re: 2.8 patch issues
« Last post by GreatEmperor on Today at 14:40:50 »
Why the patch buffed warders? Debuff channelers instead
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Game Discussion / Re: Give Us Server Merge
« Last post by GreatEmperor on Today at 14:39:58 »
MERGE MERGE MERGE! I WANNA FIGHT S2 PEEPS!
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This happens to everyone, just farm more shillings and keep trying to recruit better mercs. Again it is all "chance". Not many guarantess ingame have to work for it.

Your second suggestion is absurd to me. this would make higher levels that get more shillings be way out of touch than low level players because they farm more shillings to recruit mercs. It would create a big gap between players. IMO
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Suggestions / Re: Transferring from higher level weapon to lower
« Last post by Moose on Today at 14:22:33 »
Seems like you are hitting the lower level of Monster Lair instead of what your current level is. The transfer has been this way since beginning of when CoS started and I don't see them changing it.
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Suggestions / Re: Increase starting alchemy chances
« Last post by Moose on Today at 14:20:39 »
It says receive one of the following on right side of window, does not say anything about the color of the alchemy crystal. As you level and hit certain milestones you get gold alchemy. Once used it goes back to grey. If you want to try for a chance at different levels on right side it costs to upgrade alchemy gems. It is players decision to spend or not. With all the other giveaways ingame for same rewards or better seems kind of like asking for more free stuff instead of working for it as others do. There are a lot of "chance" ingame just like fishing/mining and alchemy.
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